Skip to content

Tag: Changes

Player Feedback – We hear you

Over the course of the past months we shared blog posts about different mechanics, buildings and other parts of the game. You, on the other hand, shared your feedback in the comments, on Facebook, Twitter or other channels.

Additionally, with the help of the User Research Lab, we received feedback from different play-tests where you experienced the game.

The constant flow of feedback is very important to us to improve certain features, the user interface or other aspects of the game.

In this blog post we want to share some of the learnings and changes we applied after going through the feedback.

Every game starts with your colony ships and your settlers unloading materials to bring to the shore line. However, the player doesn’t know how many carriers, workers, builders or resources are left on this ship.

Now the ship is clickable and provides you with an overview of its cargo.

In order to make it clearer to the player we improved the visibility of the gather-able resources when placing the appropriate building.

The Settlers will have more buildings than any other The Settlers game before. Therefore, it is important to us that you not only can read the building when it is placed and constructed but also differentiate the buildings easily in construction menu.

The mini map is crucial part in a build-up strategy game. Displaying all the correct information at the correct time could be challenging. While our first iteration of the mini map was not giving enough information, the team came a long way to improve the mini map, changing the visualization, adding various filters and more. (Please note: The minimap is still not final)

Those are just a few bigger examples of many adjustments we implemented based on your feedback to offer you the best The Settlers experience.

Thanks again for all your comments and valuable feedback. More play-tests will come in the near future. Keep your eyes open and your ears peeled.

As always, feel free to express your opinion in the comments below.

10 Comments

[TSHC] Changelog 19 December

The Settlers II History Edition

  • Fixed an issue where the “End of game” windows keeps popping up despite the “Continue game” option is chosen

The Settlers III History Edition

  • Fixed an issue with auto save.
    • The game will now auto save – if enabled in the config menu – in Multiplayer, Singleplayer: Scenario and Campaign.
  • Improved online connectivity by optimizing NAT settings
    • Players had greyed out buttons in Multiplayer sessions even if correct ports (3074 UDP) was forwarded
  • Fixed an issue where the wrong music track was playing in the mission CD Campaign

The Settlers IV History Edition

  • Implemented Map Editor
    • The Map Editor is now accessible via Uplay -> The Settlers IV -> Play
  • Fixed an issue with de-synchronization while playing a multiplayer match against AI

The Settlers Heritage of Kings History Edition

  • Adjusted the key bindings in-game to reflect Uplay Settings

The Settlers Rise of an Empire History Edition

  • Adjusted the key bindings in-game to reflect Uplay Settings
Leave a Comment

[TSHC] Changelog 12 December

The Settlers I History Edition

  • Updated German User manual

The Settlers III History Edition

  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue where the sound effect volume slider has no effect
  • Fixed an issue with the “beehive” sound being too loud
  • Fixed an issue where the spell “Repel Arrows” was not working as intended
  • Fixed an issue where the game would crash if players started a multiplayer game

The Settlers IV History Edition

  • Implemented Minigame 2 – The Dark Side – in Uplay
    • The game can be started via: Uplay -> The Settlers IV History Edition -> Play
  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue where the router was rebooting when starting the game

The Settlers Heritage of Kings History Edition

  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue where the router was rebooting when starting the game

The Settlers Rise of an Empire History Edition

  • Improved online connectivity by optimizing NAT settings

The Settlers 7 Paths to a Kingdom History Edition

  • Implemented Ubisoft Club functionality
  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue with the match making calculations
  • Fixed an issue where it was not possible to change the resolution in-game
  • Fixed an issue with the leaderboards showing empty name fields
Leave a Comment