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Tag: knight

Military School – Even our soldiers need to go to school

After the Training Ground, the Military School is the second recruiting place we can build. It’s focused solely on close-combat units using swords or axes.

It can be constructed at Village-Level and upgraded twice to recruit more advanced units.

At Village-Level we can train and recruit Swordsmen who just require a sword. And if we we’re planning any sieges we can use axes to recruit Axemen, who are able to climb walls.

Town-Level gives us access to the more advanced armored Knight who additionally needs a Mail Hauberk.

Finally, at City Level, we can recruit mighty Paladins which require a Plate Cuirass and fearless Berserkers wearing Refined Leather Armor.

While we can order the training of a certain amount of units in advance, the recruits will have to wait for the required equipment to be stored at the Military School before they can begin their training.

Upgrading the building will also unlock more training spots, helping you train more soldiers simultaneously.

Please note: Everything described and shown is not final. Graphics and features subject to change.

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Armor Smithy – A good defence is the best offence

Most people prefer some form of protection when going into combat. Our settlers, surprisingly, are no exception. Therefore, the construction of an Armor Smithy makes a lot of sense.

For such advanced forging techniques, our settlement has to be at Town Level ().

At this level, the Armor Smithy has 3 workers, able to produce Mail Hauberks.

After upgrading the Armor Smithy to City Level (), another worker will join and we can create the massive Plate Cuirasses which require valuable steel.

With these shiny new armor pieces we can recruit Knights, Paladins, Guards and Defenders – expensive but extremely capable military units – at least as long as we also produce their preferred weapons.

Please note: Everything described and shown is not final. Graphics and features subject to change.

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