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Tag: Lobby

[TSHC] Multiplayer Lobbies live

We’re extremely happy to announce that from today on The Settlers 3 to 7 History Edition all feature a multiplayer lobby, where you can look for and join public multiplayer games.

One major point that was mentioned since the release of the History Editions was that having to invite players for multiplayer matches is too complicated and too time-consuming.

While you can of course still play private matches with friends, the games now feature a list of public multiplayer games which you can join with just a click.

We want to thank you for your continuous feedback and specifically all the players who tested the lobbies over the last few weeks, making sure everything is running smoothly.

We wish all of you successful and exciting multiplayer matches!

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[TSHC] TS4HE & TS7HE Multiplayer lobby +TS3HE Changelog

After we released the multiplayer lobby for The Settlers 3 last week, we are happy to announce that we just enabled the lobby for The Settlers 4 & The Settlers 7 History Edition.

Every multiplayer game created will appear in the overview and as long as open slots are available, other players will be able to join.

If there are public multiplayer games still looking for additional players, they will appear in the list before you create one. You can simply click on the name and join.
Do you want to give your game a specific name? Make sure to adjust it, maybe add your game conditions in the title like peacetime or any other specifics.

Additionally, we deployed a small patch for The Settlers 3 History Edition:

  • Limited the characters that can be used in the game name field to ASCII
  • Fixed an issue where map names where cycling through in the lobby overview

If you want to help us test the lobbies for The Settlers 5 or 6 History Edition before they go live, feel free to do so by following this small guide:

  1. Choose the game from your library and click on “properties”
  2. In the category “game version” click on “unlock a test version” and enter this code:
    1. The Settlers 5 History Edition: “TheSettlers5LobbyTest”
    2. The Settlers 6 History Edition: “TheSettlers6LobbyTest”
  3. You will now be able to select “Lobby Test” as alternative version – this one is connected to the lobby server.
  4. Once the test version files are downloaded, please restart Uplay PC to ensure all files are updated correctly

If you have other feedback about the lobby, we would like to hear from you in the comments below.

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[TSHC] Lobby Test Announcement

Hello everyone,

it’s about time for another small community update.

As you’ve seen, we started the year with a lot more info about the new The Settlers like the upgrade mechanics and territory expansion – something a lot of you have been asking about in the last months – but today we got a special announcement for you.

For the History Editions we released some patches over the last weeks addressing various issues – and we’ll continue releasing patches over the coming weeks. Also included in this week’s patch is something many of you have been asking for for a long time: multiplayer lobbies!

Our team has been busy setting things up behind the scenes but before we push this feature live for everyone, we want to make sure it’s running smoothly. For this, we ask for your help and the experience of the multiplayer community:

If you want to test the multiplayer lobbies for any remaining bugs or issues, you can now unlock a test-version of the game in Uplay by following these steps:

  1. Choose the game from your library and click on “properties”
  2. In the category “game version” click on “unlock a test version” and enter this code:
    1. The Settlers 3 History Edition: “TheSettlers3LobbyTest”
    2. The Settlers 4 History Edition: “TheSettlers4LobbyTest”
  3. You will now be able to select “Lobby Test” as alternative version – this one is connected to the lobby server.
  4. Once the test version files are downloaded, please restart Uplay PC to ensure all files are updated correctly

Of course, you can switch back to the live version anytime, but make sure to restart Uplay PC again.

We’re looking forward to your feedback on this topic!

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