Skip to content

Tag: smasher

Military Academy – The diploma is made of steel

When we reach Town-Level, construction of the Military Academy becomes possible. This is the place to go for all settlers eager to go to battle using a Hammer or a Lance and it can be upgraded once.

At Town-Level we can recruit Guards with a Lance and a Mail Hauberk, strong defenders which taunt enemies before they reach your fortifications, and Smashers attackers in Leather Armor which use their hammers to shatter fortifications.

City-Level enables recruitment of their most advanced versions, the Defender and the Demolisher, both wearing a thick Plate Cuirass.

As before, the upgraded building also provides additional training’s slots.

This is the last recruitment building in The Settlers. Units can now either be used defensively by e.g. assigning them to a specific Keep, Castle or Fortress. Or we can form them into an army via a Garrison.

With their individual specializations they’re fit for different tasks, making mixed armies versatile and able to cope with different situations.

Please note: Everything described and shown is not final. Graphics and features subject to change.

Comments closed

Tannery – Light armor for the troops

Advanced military units require a piece of armor in addition to their weapon of choice. With the Tannery we can produce lighter types of armor using leather, which are important to grant protection while still being able to act agile and quick.

The Tannery requires our settlement to be at Town Level and can be upgraded once.

At Town Level, 3 Tanners use Leather to create a regular Leather Armor out of each piece.

At City Level, a 4th worker joins and the building can now produce Refined Leather Armor by additionally using iron.

Leather can be gained from either our bovines via the Ranch at city level or from deer via our Hunter already at town level.

The two types of Leather Armor are needed to recruit units like Longbowmen or Smashers at the Training Ground or the Military School and are transported there by our carriers.

Please note: Everything described and shown is not final. Graphics and features subject to change.

Comments closed