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[TSHC] Changelog 12. June

The Settlers I History Edition

  • Fixed an issue where the game would crash after campaign mission 30
    • It will now play the outro correctly

The Settlers II History Edition

  • Added various missing sound-effects
  • DE only: Fixed an issue where the winning text was missing after campaign mission 9

The Settlers III History Edition

  • Adjusted the “moving behavior” when clicking on a position on the mini map
    • It does not scroll to the position anymore
  • Fixed an issue with the forest fire being too loud or distorted
  • Fixed an issue where units move order was given by scrolling on the map
  • Fixed an issue which made it not possible to completely zoom in at the northern map border
  • Fixed an issue where thieves did not take any damage from bowmen’s after being discovered
  • DE only: Fixed an issue the that wrong video was shown after finishing Egypt campaign mission 4
  • Added the option to set private or public multiplayer matches via the config menu

The Settlers IV History Edition

  • Fixed an issue that various goods from the Trojan race were not correctly displayed in the UI goods overview
  • Fixed an issue where military units would not occupy / enter a building when loading a save game
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[TSHC] Multiplayer Lobbies live

We’re extremely happy to announce that from today on The Settlers 3 to 7 History Edition all feature a multiplayer lobby, where you can look for and join public multiplayer games.

One major point that was mentioned since the release of the History Editions was that having to invite players for multiplayer matches is too complicated and too time-consuming.

While you can of course still play private matches with friends, the games now feature a list of public multiplayer games which you can join with just a click.

We want to thank you for your continuous feedback and specifically all the players who tested the lobbies over the last few weeks, making sure everything is running smoothly.

We wish all of you successful and exciting multiplayer matches!

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[TSHC] Lobby Test Announcement

Hello everyone,

it’s about time for another small community update.

As you’ve seen, we started the year with a lot more info about the new The Settlers like the upgrade mechanics and territory expansion – something a lot of you have been asking about in the last months – but today we got a special announcement for you.

For the History Editions we released some patches over the last weeks addressing various issues – and we’ll continue releasing patches over the coming weeks. Also included in this week’s patch is something many of you have been asking for for a long time: multiplayer lobbies!

Our team has been busy setting things up behind the scenes but before we push this feature live for everyone, we want to make sure it’s running smoothly. For this, we ask for your help and the experience of the multiplayer community:

If you want to test the multiplayer lobbies for any remaining bugs or issues, you can now unlock a test-version of the game in Uplay by following these steps:

  1. Choose the game from your library and click on “properties”
  2. In the category “game version” click on “unlock a test version” and enter this code:
    1. The Settlers 3 History Edition: “TheSettlers3LobbyTest”
    2. The Settlers 4 History Edition: “TheSettlers4LobbyTest”
  3. You will now be able to select “Lobby Test” as alternative version – this one is connected to the lobby server.
  4. Once the test version files are downloaded, please restart Uplay PC to ensure all files are updated correctly

Of course, you can switch back to the live version anytime, but make sure to restart Uplay PC again.

We’re looking forward to your feedback on this topic!

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[TSHC] Changelog 10 April

The Settlers IV History Edition

  • Fixed an issue that some parts of the game were in German even though English was set/chosen in the config menu

The Settlers Heritage of Kings History Edition

  • Steam: Added Polish language
  • Steam: Fixed an issue where the language option had no effect

The Settlers VII Paths to a Kingdom History Edition

  • Steam: Added Russian language
  • Fixed an issue where the “on-demand” function was not working properly
  • Fixed an issue where the “transport here” function in storehouses was not working properly
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[TSHC] Changelog 13 March

The Settlers I History Edition

  • Config menu will now start after installing the game

The Settlers II History Edition

  • Config menu will now start after installing the game
  • Fixed an issue where campaign maps save games are saved with an English name and not via the language selected in the config menu

The Settlers III History Edition

  • Config menu will now start after installing the game
  • Implemented Map Editor
    • The Map Editor is now accessible via Uplay -> The Settlers III -> Play
  • Added a 5 minute auto save timer via the config menu
  • Fixed an issue where it could lead to empty lobbies
    • After loading a multiplayer save game and inviting others, it could lead to empty lobbies / matches. This issue should now be fixed.

The Settlers IV History Edition

  • Config menu will now start after installing the game
  • Added a 5 minute auto save timer via the config menu
  • Added 10 auto save game slots for multiplayer matches
    • The auto save will cycle through; beginning from A to H. If H is reached it will start from the beginning and therefore overwrite A.
  • Fixed various typos in the campaign mission texts

The Settlers Heritage of Kings History Edition

  • Increased the maximum distance for the camera
  • Steam: Fixed an issue where Multiplayer was not available in the “Expansion Disc” and “Legends Expansion”

The Settlers VII Paths to a Kingdom History Edition

  • Fixed an issue where it was not possible to access Club rewards while in Offline mode
  • Fixed an issue where the wrong resolution was used in-game
    • If the issue is still present, please delete the “Options.ini” file in the /Documents/The Settlers 7 – History Edition folder
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[TSHC] Changelog 27 February

The Settlers IV History Edition

  • Fixed some causes for Fatal Error to happen and the game to crash. (We are still working on improving and fixing other various issues related to this topic.)
  • Fixed an issue where the “Maya music” would not start after a fight / combat situation

The Settlers Heritage of Kings History Edition

  • Fixed several localization issues in German language
  • Fixed an issue where a farmer spawned at the village center to work as a barkeeper. It will now spawn the appropriate unit

The Settlers VII Paths to a Kingdom History Edition

  • Added missing Club Rewards localization for several languages
  • Fixed an issue where the game would de-synchronize when creating a multiplayer game with “co-op mode” applied
  • Fixed an issue where the window “Achievement unlocked” would pop up several times
  • Fixed an issue that the lobby was not updated correctly when adding AI
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[TSHC] Changelog 19 December

The Settlers II History Edition

  • Fixed an issue where the “End of game” windows keeps popping up despite the “Continue game” option is chosen

The Settlers III History Edition

  • Fixed an issue with auto save.
    • The game will now auto save – if enabled in the config menu – in Multiplayer, Singleplayer: Scenario and Campaign.
  • Improved online connectivity by optimizing NAT settings
    • Players had greyed out buttons in Multiplayer sessions even if correct ports (3074 UDP) was forwarded
  • Fixed an issue where the wrong music track was playing in the mission CD Campaign

The Settlers IV History Edition

  • Implemented Map Editor
    • The Map Editor is now accessible via Uplay -> The Settlers IV -> Play
  • Fixed an issue with de-synchronization while playing a multiplayer match against AI

The Settlers Heritage of Kings History Edition

  • Adjusted the key bindings in-game to reflect Uplay Settings

The Settlers Rise of an Empire History Edition

  • Adjusted the key bindings in-game to reflect Uplay Settings
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[TSHC] Changelog 12 December

The Settlers I History Edition

  • Updated German User manual

The Settlers III History Edition

  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue where the sound effect volume slider has no effect
  • Fixed an issue with the “beehive” sound being too loud
  • Fixed an issue where the spell “Repel Arrows” was not working as intended
  • Fixed an issue where the game would crash if players started a multiplayer game

The Settlers IV History Edition

  • Implemented Minigame 2 – The Dark Side – in Uplay
    • The game can be started via: Uplay -> The Settlers IV History Edition -> Play
  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue where the router was rebooting when starting the game

The Settlers Heritage of Kings History Edition

  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue where the router was rebooting when starting the game

The Settlers Rise of an Empire History Edition

  • Improved online connectivity by optimizing NAT settings

The Settlers 7 Paths to a Kingdom History Edition

  • Implemented Ubisoft Club functionality
  • Improved online connectivity by optimizing NAT settings
  • Fixed an issue with the match making calculations
  • Fixed an issue where it was not possible to change the resolution in-game
  • Fixed an issue with the leaderboards showing empty name fields
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[Com] Third Community Update

Welcome to Community Update number 3! This was the big month for the History Editions and a lot of stuff happened, let’s recap and make sure you didn’t miss out on anything.

After that, considering the History Editions are now released and you’re all probably busy playing, we let you know where you can find more maps for the The Settlers games and even provide you with some custom made ones!

And finally we have a cool announcement for you regarding our December event starting soon.

Sounds good? Let’s start.

HISTORY EDITION STREAM & GUIDES

For your entertainment and to get into the right “The Settlers mood” the community team did a few streams of the History Editions and provided you with handy guides to The Settlers 1 to 3.

And just as a small teaser:

In three days time, on November 30th, Ubi-Barbalatu and Ubi-Thorlof will join Lionking1982 and DerSpenderTV in the evening for a The Settlers multiplayer stream. Tune in for some fun in a relaxed atmosphere, but please note: This stream will be in German only.

THE SETTLERS BATTLE

Over the last two months we pitted the games of the The Settlers series against each other to find out which game is the community’s favourite. While we know all games of the series have their fans and some are just too different to be compared directly, we still were curious about the results, to see what our community would make of this with the release of the History Collection just around the corner.

Some results we mostly expected, but the semi-finals and then of course the finals were a rather exciting matter.
Now we can announce that The Settlers III won this competition with 201 to 194 votes across all our Facebook pages! That was a close on. Congratulations!

THE XMAS EVENT

As we already mentioned we have an event announcement for you. From December 1st to December 24th we’re going to ask you some The Settles trivia questions. This will happen over on our three Facebook pages (English, German and French) and each day we will pick a winner for some cool prizes.

The question will be posted at 12PM (CET) and you have till 11:59AM (CET) the following day to comment. After that a winner will be randomly chosen from all participants across all 3 Facebook pages and contacted by our community team.

Sounds good? Sounds exciting? Then make sure to not miss the 1st of December!

MORE MAPS, WHO NEEDS MORE MAPS?

The map editor is a beloved tool which was used to create hundreds of new maps for several of The Settlers games. For The Settlers 2, Ubi-Barbalatu already created one special map titled “Thorlof-Troll” which Ubi-Thorlof and Ubi-Guddy then played live on the stream mentioned earlier. You can download it here. Since then we have been busy and created two more The Settlers 2 maps for you, so feel free to download them and try them for yourself:

Name: Fields
Author: Ubi-Barbalatu

[DOWNLOAD]

Name: Duck of Crystal Lake
Author: Ubi-Thorlof

[DOWNLOAD]

And if that’s still not enough, check out the two big community map websites Siedler Maps (German and English) and Siedelwood (German only). You’ll find plenty of new and exciting maps there for almost all games of the series.

With the History Editions now released, we’re looking forward to hearing your The Settlers stories. We’re sure you have plenty of new ones to share.

Also, be prepared for two new blogs about the new The Settlers now in December after “History Edition November” is over.

And if you got an amazing community project you want to introduce to us, are working on magical The Settlers videos or creating some really cool new maps for any of the The Settlers games then mail us at thesettlers-community@ubisoft.com and we’ll feature you in our next blog.

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[Com] Second Community Update

Hello everyone and welcome to another community update!

Since our last one some time has passed and we revealed a lot more awesome details about The Settlers. But the coming month will be all about the “The Settlers History Editions” – and some members of the community have already been actively creating nostalgic content.

VIDEO CREATORS AND STREAMERS

The release of the “The Settlers 1 History Edition” led to a spike in streams, and we want to highlight a few of them here. We had derspendertv and lionking1982 both diving into the game that started this franchise and after a little bit of time to get used to the controls (and learning the buildings) they started to really enjoy the old-school vibes of The Settlers 1. Check out their channels – but be warned, it’s German 😉

For everyone enjoying some The Settlers 3 multiplayer action, make sure to visit mrblues3 and suma3333 or watch the VODs on their channels. They’re both using the great community tool aLobby for finding opponents to play with, as you can see. For the History Edition we’ll bring back an easier way for multiplayer: You can easily start and find matches via Uplay and invite your friends.

Aside from streamers, there are of course also several guys creating videos on YouTube. The focus here mainly is on the campaigns and less on multiplayer, so if you want to want to follow Zockerlounge’s Trojan adventures in The Settlers IV (in German) or Aliestor’s Roman conquests in The Settlers III, head on over to their channels. Maybe their videos will also provide you with valuable tips and tricks for your own playthrough.
And on top of that, GouldFish On Games created a wonderfully nostalgic review of The Settlers I which you might want to have a look at.

Several of our wonderful content creators are also active on the The Settlers fan Discord “Wuselworld”. So to share your own videos and screenshots or just to talk to fellow The Settlers fans, why not take a look?

NOSTALGIC COMMUNITY ANECDOTE

We’ve asked many of you to tell us a little bit about your personal history with the The Settlers series, about fond memories, funny anecdotes and more. Today we want to feature moin_moin_2018’s memories:

When the first part was released I must have been 12 or 13 years old. We didn’t gave a PC yet, back then so about 2 to 3 times a week I cycled 10 kilometers to my friend’s place just to watch him play The Settlers 1.

When The Settlers 2 released I had my own PC. A 486, DX2/80, with turbo mode as well as a double speed CD drive. The CD drive made me quite popular at school 😉
The second game I played for ages but the thing I still remember today was a this strange situation with one of my mines. One my gold mines ran out of resources and usually you tear it down and move on. Don’t remember why but I forgot to tear it down. And after a while I again received the message that it was depleted. I was surprised about getting another message about the same mine and just watched it for a bit. A little bit later food was delivered and the settler really went down into the shaft and brought new gold with him. Even though the mine was said to be empty.

After a few new gold deliveries I again received the “mine depleted” message. And well, I waited again until food was delivered and again he started bringing new gold to the surface.

Unfortunately, this was my only mine with this strange function. All others worked normally and were indeed depleted at some point.

Don’t know why this memory stuck with me for such a long time but it was pretty cool.

NOVEMBER OUTLOOK

As we said at the very beginning of this blog, November will focus on the History Editions, celebrating The Settler’s 25th birthday!
That’s why we decided to not publish any new Dev-Blogs about the upcoming The Settlers but instead provide lots of content around part 1 to 7. Get ready for useful guides, several history streams by the community team and of course lots of nostalgia.

The very first stream with Ubi-Barbalatu and Ubi-Thorlof will happen on the 31st of October. They will try their best to build a proper settlement in The Settlers 1 – more details to follow. In November we’ll then have several more streams which we’ll announce soon. Stay tuned for more info!

We’re always happy to hear about your The Settlers stories and anecdotes in the comments and discuss with you the pros and cons of roads, the differences between The Settlers 3 and 4 and why carriers are the unsung heroes of the series.

And if you got an amazing community project you want to introduce to us, are working on magical The Settlers videos or creating cool, funny or simply stunning fan art then mail us at thesettlers-community@ubisoft.com and we’ll feature you in our next blog.

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