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[TSHC] Changelog 15. May

The Settlers II History Edition

  • Fixed an issue where save games from the world map campaign had no strings in the load menu

The Settlers IV History Edition

  • Added the option to set the private / public function for multiplayer matches in the config
  • Adjusted the work radius of the fisher
  • Fixed an issue where multiplayer matches couldn’t be loaded and crashed the game

The Settlers Rise of an Empire History Edition

  • Steam: Fixed an issue with multiplayers games being created with the new lobby system

The Settlers Heritage of Kings History Edition

  • Steam: Fixed an issue with multiplayers games being created with the new lobby system

The Settlers VII Paths to a Kingdom History Edition

  • Fixed an issue where multiplayer matches would desynch if the option “co-op mode” was enabled

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